Bryan Brammer from Tangerine Games really enjoys the board game version Anno 1800. In this episode, Gelb learns all about the art of game design, the publishing journey, and pitching strategies. They talk about theme versus mechanics, the role of Kickstarter, and creating sell sheets, and dig into play-testing, choosing between self-publishing or finding a publisher, and navigating industry criticism.
You can find out more about Tangerine Games here:
Instagram: @tangerine.games
Website: tangerine.games
Facebook: tangerinegame
My Favorite Games is a weekly podcast where your host Gelb sits down with RPG, card game, and board game designers to geek out about the games they like to play, learn from their game design journeys, and chat about the business of how to get your game from idea to published.
About the host: Gelb is a game designer and director of the Midnight Trading Co., an Edinburgh-based board game studio that works with creatives around the world. Their first title, HotShot Pickleball is available soon. Find out more at
https://www.hotshot-pickleball.com
and connect and follow @midnighttradingco on Instagram: https://instagram.com/midnighttradingco
Want to be on the show? Check out
https://mfg.midnighttradingco.com
.
If you’re interested in board games, board game design, the business of board games, table-top games, ttrpg, ccgs, collectible card games, party games, and other games, we hope you’ll enjoy this podcast.
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